Practical guide
How to create or import a Community world
A guide to briefs, campaign import, safe AI compilation, immutable versions, and publication.
Short answer
World creation starts with a bounded brief: hook, setting, genre, tags, and hero policy. Compatible import uses only a public-safe foundation, and successful compilation creates a verifiable immutable version.
What to do
- Write a concise world promise and starting conflict.
- Choose a customizable or fixed hero and inspect the preview.
- Compile a version, correct errors, and publish it only through an explicit action.
Practical scenario
An author imports a completed campaign. The system does not copy turns or secrets; it derives a safe launch package that can be reviewed before publication.
Limitations
- A failed AI compilation does not consume successful quota or publish a partial world.
- An old incompatible save may require recompilation instead of inference.
Common question
Can I edit an already published version?
No. Changes create a new version; existing branches continue referencing the previous one.